Sketchs Feral Animal

Painting presentation

Sketchs Feral Animal

Sketchs about the feline where you play in first person

Sketchs Feral Animal

Research on shape and anatomy to show theirs capacities to our players

Sketchs Feral Animal

Model High Poly Predator on Zbrush

Sketchs Feral Animal

Model High Poly Prey on Zbrush

Sketchs Feral Animal

Integration animals ingame

Sketchs Feral Animal

Each animal has his behavior, they have differents reactions to chalenge our player.

Showreel Enivronment realized with Romane Govin and Chloé Ravalec, our feral artist team

Sketchs Feral Animal

We have differents landmarks on map, thank to that, our player can locate itself

Sketchs Feral Animal

We work with contrast, light and fog to help

Sketchs Feral Animal

it's the cave where you can upgrade your capacity and feed your babies

Sketchs Feral Animal

Feral

Game overview:

Feral is a first person solo game where you play a feline, hunting to survive and progress in the food chain. You evolve in a hostile forest where you can be the prey of another predator you have to escape. Made on Unreal Engine.

Missions:

    I was in charge of creating the Feral animals, concepts, atmosphere, light and the FX.

Achievements:

  • Design, sculpting, retopology, unwrapping, animating animals (AI)
  • Animation : rigging, animating, integration (3dsmax, Unreal)
  • Modeling of environment assets (Rocks)
  • Shaders (landscape, water) and lighting