Showreel on my otter island environment work
Research and sketchs to find our artistic direction
A few concepts for our cat character
Modeling to Animating Otter with a custom rigging
Add a few blendshapes to have fun facial expressions and integrate the whole in Unreal Engine
Modeling props for the otter village
Final Integration on village market
Modeling props for the house of the otters
Show the iterations on my work sea material to have cartoon and procedural aspect
Bluiding of the material in Unreal Engine
Final on village beach
Yes, yes, the otters live as the hobbits :o
This arena bluid for the final fight with our malicious spy cat!
it is the way between the village and the arena where we have the last fight
Otter island is an adventure game where we play a otter to find the truth about the cats and otters war! Made on Unreal Engine.
I was in charge of creating the artistic direction, characters and environments :
- Designing, modeling, texturing, animating character & environment.
- Animation : rigging, animating, morphing (facial expression), integration (3dsMax, Mudbox, Unreal Engine).
- Three Environments : Otter's Town, Beach and Forest with their level design.
- Procedural shaders(landscape, water, rock, grass).
- Particles (sword collision, water, foliage, explosion, smoke ...).
- Creation of AI and NPC with blueprints.